Age | Commit message (Expand) | Author |
---|---|---|
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-11-27 | Fix shader loading, making possible load .shd and .sgp from editor | Franklin Sobrinho |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky |
2015-06-06 | -fixed many memory initialization issues | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-09 | -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ... | Juan Linietsky |
2015-01-11 | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi... | Juan Linietsky |
2015-01-07 | -Visual Shader Editing Finished, PLEASE TEST! | Juan Linietsky |
2015-01-03 | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky |
2014-12-21 | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky |
2014-06-27 | Misc Fixes | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |