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path: root/scene/resources/scene_format_text.h
AgeCommit message (Expand)Author
2018-12-15Added basic support for custom resource savers and loadersMarc Gilleron
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-01-30Ability to import .escn files, which is just a .tscn but with forced import.Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-15-Added new scene conversion to binary on export (disabled by default, please ...Juan Linietsky
2017-08-31Fix issues regarding reload of resources in imported scenes. Closes #10017Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-06-28Reworked translation systemJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-19Revert "Homogeinize resource formats loaders/savers"Rémi Verschelde
2016-06-28Homogeinize resource formats loaders/saversPedro J. Estébanez
2016-06-28Remove error when getting dependencies from tscn files in some cases, closes ...Juan Linietsky
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-01-23-Added ability to remap dependencies in tscn (forgot to do it..), fixes #3368Juan Linietsky
2015-12-31-Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky
2015-11-28-Fixed bug with scene inheritance, should work againJuan Linietsky
2015-11-24-work in progress resourceparser and .tscn parser. Still non-functionalJuan Linietsky
2015-10-10Large improvements on scene packing and managementreduz