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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene_format_text.cpp
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Author
2016-06-20
Add quotes to .tscn keys, solves #4366
Juan Linietsky
2016-06-20
Fix error storing path for children of instanced nodes in .tscn, fixes #4320 ...
Juan Linietsky
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-17
-added missing .inc files
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-21
Fix missing dependency resolver in Windows
eska
2016-02-21
Add support for placeholders in tscn, which was missing. Closes #3652
Juan Linietsky
2016-01-29
-Increment resources total in scene format text, fixes #3506
Juan Linietsky
2016-01-25
Merge pull request #3440 from TheHX/issue-2946
Rémi Verschelde
2016-01-24
Merge pull request #3434 from TheHX/pr-tscn-dependency
Juan Linietsky
2016-01-24
Fix .tscn not raising dependency error
Franklin Sobrinho
2016-01-24
Fixed small inconsistencies with the text format
Franklin Sobrinho
2016-01-24
Fix .tscn format not loading groups
Franklin Sobrinho
2016-01-23
-Added ability to remap dependencies in tscn (forgot to do it..), fixes #3368
Juan Linietsky
2016-01-14
-Make sure scenes properly update when switching tabs, even if sub-instances ...
Juan Linietsky
2016-01-12
Fix situation where TSCN format might crash, closes #3062
Juan Linietsky
2016-01-06
Fix .tscn format not loading signal binds
Franklin Sobrinho
2015-12-31
-Ensure .tscn and .tres always save in a deterministic way, fixes #2495
Juan Linietsky
2015-12-09
Fix tscn format not being recongnized by EditorFileSystem
Franklin Sobrinho
2015-11-28
-Fixed bug with scene inheritance, should work again
Juan Linietsky
2015-11-24
-work in progress resourceparser and .tscn parser. Still non-functional
Juan Linietsky
2015-10-10
Large improvements on scene packing and management
reduz