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path: root/scene/resources/resource_format_text.cpp
AgeCommit message (Collapse)Author
2019-09-25Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde
Added some obvious errors explanations
2019-09-25Added some obvious errors explanationsqarmin
2019-09-07Preserve group order in scene fileslupoDharkael
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-07Removed a pair of empty bracesunknown
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-20Merge pull request #29283 from qarmin/fix_some_always_same_valuesRémi Verschelde
Remove always true/false values
2019-06-20Fix always true/false valuesqarmin
2019-06-03Escape node names when saving to .tscnBojidar Marinov
Fixes #29401
2019-05-20Style: Fix issues with clang-format 8.0Rémi Verschelde
2019-04-11No more metadata and dependency indices kept in resources saved.Juan Linietsky
-Node folding is now saved externally together with the properties -External resources remember their ID when scenes are saved.
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes).
2019-03-01Remove extraneous line breaks from text resourcesPaul Trojahn
Fixes #23539
2019-02-27Fix GCC 5 build after #26331 and cleanup styleRémi Verschelde
Also cleanup after 01a3dd3.
2019-02-24Prevent circular references to scene being saved, fixes #24384Juan Linietsky
2019-02-22Fix code style issuesRémi Verschelde
2019-02-21Implement a cleaner (and better) way to save imagedata from ImageTexture, ↵Juan Linietsky
fixes #18801
2019-02-12Scene: Ensure classes match their header filenameRémi Verschelde
Also drop some unused files. Renamed: - `scene/2d/navigation2d.h` -> `navigation_2d.h` - `scene/2d/screen_button.h` -> `touch_screen_button.h` - `scene/3d/scenario_fx.h` -> `world_environment.h` - `scene/audio/audio_player.h` -> `audio_stream_player.h` - `scene/resources/bit_mask.h` -> `bit_map.h` - `scene/resources/color_ramp.h` -> `gradient.h` - `scene/resources/shape_line_2d.h` -> `line_shape_2d.h` - `scene/resources/scene_format_text.h` -> `resource_format_text.h` - `scene/resources/sky_box.h` -> `sky.h` Dropped: - `scene/resources/bounds.h`