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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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resource_format_text.cpp
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Commit message (
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Author
2022-05-23
Fix typos with codespell
Rémi Verschelde
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Implement missing Node & Resource placeholders
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Fix tscn not listed as Resource extension
kobewi
2022-05-02
Fix resource dependence renaming.
bruvzg
2022-04-22
Close FileAccess before accessing it with DirAccess
Haoyu Qiu
2022-04-12
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-03-11
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-02-26
Don't abort loading scene on missing dependency
kobewi
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-01-04
Merge pull request #53313 from KoBeWi/debinded_konnekt
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-23
Improve various texts
kobewi
2021-11-04
Add is_built_in() method to Resource
kobewi
2021-10-04
Add support for unbinding in connection dialog
kobewi
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-08-31
Write node groups one a single line when saving a `.tscn` file
Hugo Locurcio
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-10
Assign embedded text resource path earlier to prevent error on embedded scripts.
SaracenOne
2021-08-02
Merge pull request #51042 from nikitalita/fix_binary_res_load_save
K. S. Ernest (iFire) Lee
2021-07-30
VariantParser: Fix uninitialized ResourceParser funcs
Rémi Verschelde
2021-07-29
Use constant for reserved field count
nikitalita
2021-07-29
Fix binary resource loading and saving
nikitalita
2021-07-25
Merge pull request #50809 from akien-mga/iterators-const-references
Rémi Verschelde
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
Fix various typos with codespell
luz paz
2021-07-24
Merge pull request #50786 from reduz/implement-resource-uids
Rémi Verschelde
2021-07-24
Implement Resource UIDs
reduz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-22
Implement textual ext/subresource IDs.
reduz
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-15
Merge pull request #49624 from nekomatata/fix-sub-resource-cache
Rémi Verschelde
2021-06-15
Fix sub-resource storing the wrong index in cache
PouleyKetchoupp
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-11
Improve resource load cache
reduz
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-09
Static analyzer fixes:
bruvzg
2020-11-27
Merge pull request #39056 from rileylyman/tscn_newlines
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-29
Improve appearance of [connection] and [editable] sections in .tscn files
Danil Alexeev
2020-08-16
Update ResourceLoaderText::load to not update progress if resources are 0
jjjlalonde@gmail.com
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