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path: root/scene/resources/primitive_meshes.h
AgeCommit message (Expand)Author
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-17Rename Rect3 to AABB.Ferenc Arn
2017-11-13Added size to QuadMeshChaosus
2017-09-11Script access to formatted arrays and blend_arrays in meshes.SaracenOne
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-23-Ability to set default import presets for typeJuan Linietsky
2017-06-30-Many fixes to VisualScript, fixed property names, etc.Juan Linietsky
2017-06-16Godot 3.0 primitives as resources for use with MeshInstanceBastiaanOlij