Age | Commit message (Expand) | Author |
---|---|---|
2017-09-11 | Script access to formatted arrays and blend_arrays in meshes. | SaracenOne |
2017-09-08 | Fix various assorted warnings | Hein-Pieter van Braam |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | RĂ©mi Verschelde |
2017-08-21 | Removed unnecessary assignments | Wilson E. Alvarez |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-07-23 | -Ability to set default import presets for type | Juan Linietsky |
2017-07-03 | Re-orient capsule to colission shape | BastiaanOlij |
2017-06-30 | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky |
2017-06-19 | Align primitive defaults to default collision shape sizes | BastiaanOlij |
2017-06-17 | fix sliders for primitives | BastiaanOlij |
2017-06-16 | Add sensible hints to properties | BastiaanOlij |
2017-06-16 | Godot 3.0 primitives as resources for use with MeshInstance | BastiaanOlij |