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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
scene
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resources
/
physics_material.h
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Commit message (
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Author
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-29
Add missing copyright headers
Rémi Verschelde
2018-08-16
Change PhysicsMaterial extension to phymat
Rémi Verschelde
2018-08-07
Removed physics material combination mode. Added rough and absorbent paramete...
Andrea Catania
2018-05-11
Implemented physics material
AndreaCatania