Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-08-29 | Add missing copyright headers | Rémi Verschelde | |
2018-08-07 | Removed physics material combination mode. Added rough and absorbent ↵ | Andrea Catania | |
parameter to material. Fixed 'change' signal connection | |||
2018-05-11 | Implemented physics material | AndreaCatania | |
Hidden a function Fixed travis static check |