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path: root/scene/resources/particles_material.h
AgeCommit message (Expand)Author
2021-01-06Added ability to visualize native shadersreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-04Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"Aaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-09Implement GPU Particle Collisionsreduz
2020-09-11doc: Sync classref with current sourceRémi Verschelde
2020-09-06Implement manual particle emission and particle sub emitters.reduz
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-11Texture refactorJuan Linietsky
2020-01-16Validate input in (CPU)Particles set_emission_shape()Rémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-14added individual particle random lifetimeclayjohn
2019-07-02Merge pull request #26613 from KoBeWi/direction_of_particlesRémi Verschelde
2019-06-26Add a Direction property to ParticlesMaterialTomasz Chabora
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-21Moved dirty material lists from static to lifetime controlled by main.Ibrahn Sahir
2018-11-04Remove animation loop from ParticlesMaterial + improvements to CPUParticles2DJFonS
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-04Move ParticlesMaterial code to its own resource fileRémi Verschelde