Age | Commit message (Expand) | Author |
2021-08-22 | moved particle parameters to minmax and split scale axis | QbieShay |
2021-08-16 | Add a comment at the top of generated shaders | Hugo Locurcio |
2021-08-12 | Use real_t and double where appropriate in Particles | Aaron Franke |
2021-08-12 | Fix regressions caused by recent particle spread refactor | Morris Tabor |
2021-07-21 | Merge pull request #50370 from QbieShay/circle-emitter-particle | Rémi Verschelde |
2021-07-14 | Merge pull request #49348 from Geometror/fix-particles-hidden-basecolor | Rémi Verschelde |
2021-07-11 | This commits adds a new emitter type for particles material | QbieShay |
2021-07-07 | Fix Command Queue Crash | reduz |
2021-07-04 | Fix color properties of particle nodes/material | Hendrik Brucker |
2021-07-01 | Use PROPERTY_USAGE_NONE instead of 0 for no property usage | Aaron Franke |
2021-06-30 | Fix editor suffixes and degrees conversion | reduz |
2021-05-25 | Merge pull request #48955 from Calinou/editor-tweak-property-hints | Rémi Verschelde |
2021-05-25 | Tweak dozens of editor property hints for consistency | Hugo Locurcio |
2021-05-23 | Support for 2D particles to collide against SDF | reduz |
2021-04-28 | Merge pull request #46688 from QbieShay/fix-particle-rotate-y-4 | Rémi Verschelde |
2021-04-17 | Split particle shader entry points | reduz |
2021-04-14 | Refactor GLSL shader compilation | reduz |
2021-03-25 | Fix ParticlesMaterial spread | Morris Tabor |
2021-03-12 | Fixes small typos and grammar correction | Anshul7sp1 |
2021-03-05 | fixed particle rotate y flag | QbieShay |
2021-02-10 | Removed _change_notify | reduz |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-01-27 | Fix particles not properly modified by their lifetime | Yuri Roubinsky |
2021-01-12 | Renamed `emit_particle` to `emit_subparticle` shader function | Yuri Roubinsky |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-04 | Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" | Aaron Franke |
2020-10-09 | Implement GPU Particle Collisions | reduz |
2020-09-11 | doc: Sync classref with current source | Rémi Verschelde |
2020-09-06 | Implement manual particle emission and particle sub emitters. | reduz |
2020-09-02 | Re-Implement GPU particles on master. | Juan Linietsky |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-26 | Reimplement Mutex with C++'s <mutex> | Pedro J. Estébanez |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-23 | Replace FALLTHROUGH macro by C++17 [[fallthrough]] | Rémi Verschelde |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-02-09 | Fix GPU Particles | zxcvdev |
2020-01-16 | Validate input in (CPU)Particles set_emission_shape() | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-08 | Fixed prematurely ending animation of particles. | Simon Hardt |
2019-09-24 | fix particles scale randomization | clayjohn |
2019-07-14 | added individual particle random lifetime | clayjohn |
2019-07-06 | particles: Return uniform density spheres. | Simon Puchert |
2019-07-02 | Merge pull request #26613 from KoBeWi/direction_of_particles | Rémi Verschelde |
2019-06-29 | Many fallthrough switch cases now have the FALLTHROUGH macro to tell the comp... | hbina085 |
2019-06-26 | Add a Direction property to ParticlesMaterial | Tomasz Chabora |