Age | Commit message (Expand) | Author |
2016-02-09 | -Added missing functions to the doc, fixes #3583 | Juan Linietsky |
2016-02-09 | -Allow renaming root node of inherited scene | Juan Linietsky |
2016-01-23 | -Some changes to how scenes and scripts are overriden in scene instance and i... | Juan Linietsky |
2016-01-23 | -Ability to retrieve state data from PackedScene, closes #3413 | Juan Linietsky |
2016-01-14 | -Make sure scenes properly update when switching tabs, even if sub-instances ... | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-13 | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky |
2015-12-12 | -force exporting of original script exported variables on overriden scripts | Juan Linietsky |
2015-11-28 | -Fixed bug with scene inheritance, should work again | Juan Linietsky |
2015-11-13 | -better integration of ndee's theme | Juan Linietsky |
2015-10-17 | -fixes disability to remove instanced nodes when reopening scene. Fixes #2610 | Juan Linietsky |
2015-10-16 | -fixes and more fixes to new scene system, seems stable now.. | reduz |
2015-10-10 | Large improvements on scene packing and management | reduz |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-05-04 | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-02 | Bug Fixes | Juan Linietsky |
2014-10-07 | -One liner fix for crash, line was removed accidentally. | Juan Linietsky |
2014-10-07 | Build System Changes | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-02-23 | -fixed bug importing skeletons | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |