Age | Commit message (Expand) | Author |
2022-10-14 | Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals | Rémi Verschelde |
2022-10-13 | Do not allow editing Scene-inherited signal connections | Micky |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang... | bruvzg |
2022-08-30 | Merge pull request #64410 from MewPurPur/rename-notification-instanced | Rémi Verschelde |
2022-08-28 | Merge pull request #64999 from Chaosus/fix_packed_scene_crash | Rémi Verschelde |
2022-08-28 | Prevent crash at loading some scenes | Yuri Rubinsky |
2022-08-28 | Make local-to-scene resources behavior consistent in child scenes | Pedro J. Estébanez |
2022-08-28 | Improve PackedScene instantiate | Rindbee |
2022-08-16 | Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATED | VolTer |
2022-08-08 | Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript | Yuri Sizov |
2022-07-29 | Remove Signal connect binds | Juan Linietsky |
2022-06-25 | Add ability to export Node pointers as NodePaths | reduz |
2022-05-23 | Fix typos with codespell | Rémi Verschelde |
2022-05-20 | Add a new HashSet template | reduz |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-12 | Add a new HashMap implementation | reduz |
2022-05-09 | Rescue orphan nodes in inherited scenes | kobewi |
2022-05-06 | Cleanup metadata usage | kobewi |
2022-05-03 | Implement missing Node & Resource placeholders | reduz |
2022-04-25 | Implement Scene Unique Nodes | reduz |
2022-03-29 | Fix Callable::bind usage in connections_dialog.h and packed_scene.cpp | C.Even |
2022-03-28 | Remove last editor code dependencies in template build | Rémi Verschelde |
2022-03-05 | Various code and documentation improvements | kobewi |
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde |
2022-01-08 | Removed redundant ClassDB::is_class_enabled() and moved second dynamic_cast i... | Bartłomiej T. Listwon |
2022-01-04 | Merge pull request #53313 from KoBeWi/debinded_konnekt | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-11 | Stop asuming a default value of NIL means there's no default | Pedro J. Estébanez |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-11-17 | Fix crash when loading scene instance after node vanished from parent | Pedro J. Estébanez |
2021-11-08 | Add property value pinning | Pedro J. Estébanez |
2021-11-07 | Unify determination of default property values | Pedro J. Estébanez |
2021-11-04 | Add is_built_in() method to Resource | kobewi |
2021-10-05 | Fix editable children errors when packing scene tree at runtime | PouleyKetchoupp |
2021-10-04 | Add support for unbinding in connection dialog | kobewi |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-30 | Rename Node's `filename` property to `scene_file_path` for clarity | Hugo Locurcio |
2021-09-18 | Fail at instantiating if the root node is instantiated | gyroninja |
2021-08-27 | Fix loading packed scene with editable children at runtime | PouleyKetchoupp |
2021-08-13 | Disable Node3D when compiling without 3D and fix disable_3d option | Aaron Franke |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-06-29 | Merge pull request #49713 from nekomatata/fix-export-var-override-runtime | Rémi Verschelde |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-19 | Remove side effects of scene save | Pedro J. Estébanez |
2021-06-18 | Fix export var override in PackedScene at runtime | PouleyKetchoupp |
2021-02-25 | Fix crash when loading a scene containing an uncreatable type | Delf Neumärker |
2021-02-21 | Merge pull request #38565 from nekomatata/export-default-values | Rémi Verschelde |
2021-02-11 | Improve resource load cache | reduz |