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path: root/scene/resources/packed_scene.cpp
AgeCommit message (Expand)Author
2017-02-16Correct hash behavior for floating point numbersHein-Pieter van Braam
2017-02-15Many fixes to make exported scenes work better, still buggy.Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-10Few small fixes so tools=no and target=release compilesBastiaanOlij
2017-01-10Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-19Fixed properly not save signals that already exist in their base scenes, clos...Juan Linietsky
2016-07-19WIP bugfix for existing connectionsJuan Linietsky
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
2016-06-30Make both signals be ordered and samplelibrary items too, fixes scenes changi...Juan Linietsky
2016-06-28Fixed bug in instance state ordering, closes #3904Juan Linietsky
2016-06-20Fix error storing path for children of instanced nodes in .tscn, fixes #4320 ...Juan Linietsky
2016-06-12resolve numerical error when comparing instancing an inheritance to avoid sav...Juan Linietsky
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-21Add support for placeholders in tscn, which was missing. Closes #3652Juan Linietsky
2016-02-09-Added missing functions to the doc, fixes #3583Juan Linietsky
2016-02-09-Allow renaming root node of inherited sceneJuan Linietsky
2016-01-23-Some changes to how scenes and scripts are overriden in scene instance and i...Juan Linietsky
2016-01-23-Ability to retrieve state data from PackedScene, closes #3413Juan Linietsky
2016-01-14-Make sure scenes properly update when switching tabs, even if sub-instances ...Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-13-scenes are properly reloaded when a dependency changes, fixes #2896Juan Linietsky
2015-12-12-force exporting of original script exported variables on overriden scriptsJuan Linietsky
2015-11-28-Fixed bug with scene inheritance, should work againJuan Linietsky
2015-11-13-better integration of ndee's themeJuan Linietsky
2015-10-17-fixes disability to remove instanced nodes when reopening scene. Fixes #2610Juan Linietsky
2015-10-16-fixes and more fixes to new scene system, seems stable now..reduz
2015-10-10Large improvements on scene packing and managementreduz
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-05-04-More strict argument type-checking, will make many bugs visible, fixes #1809Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-02Bug FixesJuan Linietsky
2014-10-07-One liner fix for crash, line was removed accidentally.Juan Linietsky
2014-10-07Build System ChangesJuan Linietsky
2014-10-03Huge Amount of BugFixJuan Linietsky
2014-02-23-fixed bug importing skeletonsJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky