Age | Commit message (Expand) | Author |
2017-09-02 | Fix typos 'a' and 'an' | Poommetee Ketson |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-18 | Make sure local to scene resources are initialized after loading all nodes, f... | Juan Linietsky |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-06 | keep default exported script values unless overriden, closes #8127 | Juan Linietsky |
2017-07-30 | Style: Apply clang-format on all files | Rémi Verschelde |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-11 | [#7212] Fixed missing 'Variant' return values in documentation. | ducdetronquito |
2017-04-14 | PackedScene: Fix wrong DEFVAL | Ignacio Etcheverry |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-15 | Fix redundant connections saved in sub-inheritance | Pedro J. Estébanez |
2017-03-09 | Fix node duplication in scene sub-inheritance | Pedro J. Estébanez |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-02-16 | Correct hash behavior for floating point numbers | Hein-Pieter van Braam |
2017-02-15 | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-10 | Few small fixes so tools=no and target=release compiles | BastiaanOlij |
2017-01-10 | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-07-19 | Fixed properly not save signals that already exist in their base scenes, clos... | Juan Linietsky |
2016-07-19 | WIP bugfix for existing connections | Juan Linietsky |
2016-07-08 | Remove unused variables (fourth pass) + dead code | Rémi Verschelde |
2016-06-30 | Make both signals be ordered and samplelibrary items too, fixes scenes changi... | Juan Linietsky |
2016-06-28 | Fixed bug in instance state ordering, closes #3904 | Juan Linietsky |
2016-06-20 | Fix error storing path for children of instanced nodes in .tscn, fixes #4320 ... | Juan Linietsky |
2016-06-12 | resolve numerical error when comparing instancing an inheritance to avoid sav... | Juan Linietsky |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-21 | Add support for placeholders in tscn, which was missing. Closes #3652 | Juan Linietsky |
2016-02-09 | -Added missing functions to the doc, fixes #3583 | Juan Linietsky |
2016-02-09 | -Allow renaming root node of inherited scene | Juan Linietsky |
2016-01-23 | -Some changes to how scenes and scripts are overriden in scene instance and i... | Juan Linietsky |
2016-01-23 | -Ability to retrieve state data from PackedScene, closes #3413 | Juan Linietsky |
2016-01-14 | -Make sure scenes properly update when switching tabs, even if sub-instances ... | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-13 | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky |
2015-12-12 | -force exporting of original script exported variables on overriden scripts | Juan Linietsky |
2015-11-28 | -Fixed bug with scene inheritance, should work again | Juan Linietsky |
2015-11-13 | -better integration of ndee's theme | Juan Linietsky |