Age | Commit message (Expand) | Author |
2023-01-07 | Rework const on NavigationServer methods | Josh Jones |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-12-22 | Remove deprecated NavigationMesh compatibility parts | smix8 |
2022-12-20 | Fix typo and ensure backwards compatibility for changed property names | Josh Jones |
2022-12-17 | Fix Navigation API abbreviations inconsistency | smix8 |
2022-10-08 | Remove leading spaces from enumerator name hints | Haoyu Qiu |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang... | bruvzg |
2022-09-07 | Remove / Replace old Navigation Debug Visualization | smix8 |
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov |
2022-08-18 | Fix some property validation not been refactored | RedMser |
2022-07-29 | Add more detailed Navigation Debug Visualization | smix8 |
2022-06-23 | Implement NavigationMesh bake area | smix8 |
2022-06-11 | Add suffixes to all nodes and resources | FireForge |
2022-06-09 | Remove slash delimiter from NavigationMesh properties | smix8 |
2022-05-18 | Remove arbitrary NavigationMesh bake property limits | smix8 |
2022-05-18 | Add wrong surface warnings to NavigationMesh.create_from_mesh() | smix8 |
2022-05-16 | Merge pull request #61061 from smix8/navigation_mesh_sample_distance_range_4.x | Rémi Verschelde |
2022-05-16 | Clamp NavigationMesh sample_distance above zero | smix8 |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-04-04 | Fix debug navmesh errors | Pawel Lampe |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio |
2021-10-01 | Merge pull request #53208 from timothyqiu/headless-crash | Rémi Verschelde |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-29 | Fix crash in headless mode | Haoyu Qiu |
2021-08-12 | Uniformize layer names, script methods and documentation | PouleyKetchoupp |
2021-08-11 | Improve NavigationMesh typing, parameter validation and documentation | Haoyu Qiu |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-01 | Use PROPERTY_USAGE_NONE instead of 0 for no property usage | Aaron Franke |
2021-04-30 | Prevent setting too big or too small Collision Mask and Layer | Rafał Mikrut |
2021-03-03 | Add null check for NavigationMesh.create_from_mesh() | sps1112 |
2021-02-10 | Removed _change_notify | reduz |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-10 | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania |