summaryrefslogtreecommitdiff
path: root/scene/resources/importer_mesh.h
AgeCommit message (Collapse)Author
2022-09-14Fix LOD-generation on skinned meshes.SaracenOne
2022-09-01Change Array arguments to TypedArraykobewi
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards.
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2021-10-09Fix auto LOD generation for blendshapes.Joan Fons
2021-10-03GLTF for game templates.K. S. Ernest (iFire) Lee
Convert GLTF Document to use ImporterMeshInstance3D. Add a GLTFDocument extension list and an extension for converting the importer mesh instance 3d to mesh instance 3d. Use GLTF module when the editor tools are disabled. Modified the render server to be less restrictive on matching blend arrays and have more logging. Misc bugs with multimesh. Always index the meshes.