summaryrefslogtreecommitdiff
path: root/scene/resources/importer_mesh.cpp
AgeCommit message (Expand)Author
2023-01-30Implement custom uvs for Static Lightmap imported gltfLyuma
2023-01-21Use range iterators in LocalVector loopskobewi
2023-01-05One Copyright Update to rule them allRémi Verschelde
2023-01-02Merge pull request #67853 from Zylann/fix_lods_with_doublesClay John
2022-11-25Use a more specific type for Mesh create_(convex|trimesh)_shapeAaron Franke
2022-11-14Remove redundant Variant-types initializationsMarkus Sauermann
2022-11-12Fix usages of mesh simplification functions in float=64 buildsMarc Gilleron
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-09-14Fix LOD-generation on skinned meshes.SaracenOne
2022-09-01Change Array arguments to TypedArraykobewi
2022-08-26Rename `str2var` to `str_to_var` and similarMicky
2022-06-23Mend crash importing a scene with static lightmaps.K. S. Ernest (iFire) Lee
2022-06-14`SurfaceTool.set_custom_format` Fixes and documentation.Lyuma
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-03Rename Basis get_axis to get_column, remove redundant methodsAaron Franke
2022-04-06Fix some issues found by cppcheck.bruvzg
2022-02-25Allow automatic lod when importing 3D scenes with Static LightmapsK. S. Ernest (iFire) Lee
2022-02-19Fix crash when importing small GLTF meshHaoyu Qiu
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-10Merge pull request #55572 from aaronfranke/ci-doubleRémi Verschelde
2021-12-09Add a double-precision editor build to CIAaron Franke
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-10-15Add scene Post-Import Plugin support.reduz
2021-10-09Fix auto LOD generation for blendshapes.Joan Fons
2021-10-03GLTF for game templates.K. S. Ernest (iFire) Lee