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path: root/scene/resources/height_map_shape_3d.cpp
AgeCommit message (Expand)Author
2022-03-26Improve range property hints for various collision shapesRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-08-09Some work on double supportAaron Franke
2021-04-20Merge pull request #47345 from nekomatata/heightmap-draw-trianglesRémi Verschelde
2021-03-25Heightmap collision shape support in Godot PhysicsPouleyKetchoupp
2021-03-24Draw triangles for HeightMapShape debug collisionPouleyKetchoupp
2021-02-10Removed _change_notifyreduz
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-08-02Shape3D::get_debug_mesh_lines const methodsArkadiusz Marcin Kołek
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde