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path: root/scene/resources/height_map_shape.h
AgeCommit message (Expand)Author
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-11Fixes concaveshape not selecting in viewportEmmanuel Barroga
2019-03-17Added height map shape that implement heightmap collision shapeBastiaan Olij
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky