Age | Commit message (Expand) | Author |
---|---|---|
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-10 | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-11 | Fixes concaveshape not selecting in viewport | Emmanuel Barroga |
2019-06-03 | Add HeightMapShape mesh in CollisionShape gizmo | JFonS |
2019-05-07 | Add transform support to deal with Bullets centering of shapes | Bastiaan Olij |
2019-05-07 | Center shape according to logic Bullet applies | Bastiaan Olij |
2019-03-17 | Added height map shape that implement heightmap collision shape | Bastiaan Olij |
2016-06-18 | Drop empty files that are not used anywhere | Rémi Verschelde |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |