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path: root/scene/resources/height_map_shape.cpp
AgeCommit message (Collapse)Author
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania
- Added Navigation Agents and Obstacles. - Integrated Collision Avoidance. This work has been kindly sponsored by IMVU.
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-10-11Fixes concaveshape not selecting in viewportEmmanuel Barroga
This PR resolves the issue of ConcaveShapes not being selectable in the Viewport.
2019-06-03Add HeightMapShape mesh in CollisionShape gizmoJFonS
2019-05-07Add transform support to deal with Bullets centering of shapesBastiaan Olij
2019-05-07Center shape according to logic Bullet appliesBastiaan Olij
2019-03-17Added height map shape that implement heightmap collision shapeBastiaan Olij
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
Part of #5272
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky