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path: root/scene/resources/font.h
AgeCommit message (Expand)Author
2021-10-31Add functions for getting name and font style from dynamic and bitmap fonts.bruvzg
2021-10-25Ignore empty Font resources as theme override.bruvzg
2021-10-01Implement TextServer GDExtension interface, remove TextServer GDNative interf...bruvzg
2021-08-27Makes FontData importable resource.bruvzg
2021-02-24Merge pull request #46045 from bruvzg/text_server_bmp_createRémi Verschelde
2021-02-15[Text Server] Restores bitmap font dynamic construction functions.bruvzg
2021-02-15[TextServer] Restore character and space extra spacing support.bruvzg
2021-02-11Improve resource load cachereduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-13[Complex Text Layouts] Add variable fonts support.bruvzg
2020-12-03[Complex Text Layouts] Add compatibility for legacy Font resources.bruvzg
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-29Use underline position and thickness value in font filevolzhs
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-28Removed interactive loader, added proper thread loading.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-06-18Unexpose subclasses of ResourceFormatLoader and -SaverRémi Verschelde
2019-04-30Add and expose to Font a function to get the rect size needed to draw a word-...Mariano Suligoy
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-15Added basic support for custom resource savers and loadersMarc Gilleron
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-05-08Perfect FreeType-based outlines for DynamicFontsRuslan Mustakov
2018-01-16BMFont loading direct support from .fnt files.Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-06-15Rename Godot-specific resource extensionsGeorge Marques
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-18Add a function to notify font users that the font changed. Closes #5774Juan Linietsky
2016-06-22Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...Juan Linietsky
2016-04-28move Font to BitmapFontJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-10added fallbacks proprty to fontsJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-21signed distance field font supportJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky