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path: root/scene/resources/font.cpp
AgeCommit message (Expand)Author
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-15Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-21Allow greater values for DynamicFont size propertyRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-09-27doc: Sync classref with current sourceRémi Verschelde
2019-09-25Added some obvious errors explanationsqarmin
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora
2019-08-07Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin
2019-05-28Merge pull request #26978 from qarmin/fix_recursive_bitmapfont_crashRémi Verschelde
2019-05-03Fix crash when trying to set fallback or next pass with one of parentqarmin
2019-04-30Add and expose to Font a function to get the rect size needed to draw a word-...Mariano Suligoy
2019-01-28Fix recursive assignment of Textures and BitMapFontRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-17Clear textures before setting new textures (#21718)Alexandre LittleWhite Laurent
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-05-08Perfect FreeType-based outlines for DynamicFontsRuslan Mustakov
2018-01-16BMFont loading direct support from .fnt files.Juan Linietsky
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-19fix for BitmapFont::create_from_fnt to allow loading from file inIbrahn Sahir
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-25Good bye chunky fonts, closes #9441Juan Linietsky
2017-07-19Add object type hint for docsPoommetee Ketson
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-18Add a function to notify font users that the font changed. Closes #5774Juan Linietsky
2016-06-22Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...Juan Linietsky
2016-04-28move Font to BitmapFontJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-12-10added fallbacks proprty to fontsJuan Linietsky
2015-06-10add bind method for create_from_fnt (load fnt made by BMFont)volzhs