Age | Commit message (Expand) | Author |
2020-12-09 | Merge pull request #43931 from bruvzg/ctl_comp_font | Rémi Verschelde |
2020-12-06 | [Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, T... | bruvzg |
2020-12-03 | [Complex Text Layouts] Add compatibility for legacy Font resources. | bruvzg |
2020-11-26 | [Complex Text Layouts] Refactor Font class, default themes and controls to us... | bruvzg |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-10-18 | Refactor MethodBind to use variadic templates | reduz |
2020-09-03 | [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. | bruvzg |
2020-05-27 | Expose `get_char_size()` from Font instead of BitmapFont | Maganty Rushyendra |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-29 | Use underline position and thickness value in font file | volzhs |
2020-04-20 | Exposed RenderingDevice to script API | Juan Linietsky |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-28 | Removed interactive loader, added proper thread loading. | Juan Linietsky |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-15 | Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. | Juan Linietsky |
2020-02-11 | A lot of progress with canvas rendering, still far from working. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-21 | Allow greater values for DynamicFont size property | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-09-27 | doc: Sync classref with current source | Rémi Verschelde |
2019-09-25 | Added some obvious errors explanations | qarmin |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora |
2019-08-07 | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin |
2019-05-28 | Merge pull request #26978 from qarmin/fix_recursive_bitmapfont_crash | Rémi Verschelde |
2019-05-03 | Fix crash when trying to set fallback or next pass with one of parent | qarmin |
2019-04-30 | Add and expose to Font a function to get the rect size needed to draw a word-... | Mariano Suligoy |
2019-01-28 | Fix recursive assignment of Textures and BitMapFont | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-17 | Clear textures before setting new textures (#21718) | Alexandre LittleWhite Laurent |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-05-08 | Perfect FreeType-based outlines for DynamicFonts | Ruslan Mustakov |
2018-01-16 | BMFont loading direct support from .fnt files. | Juan Linietsky |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-19 | fix for BitmapFont::create_from_fnt to allow loading from file in | Ibrahn Sahir |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-07-25 | Good bye chunky fonts, closes #9441 | Juan Linietsky |
2017-07-19 | Add object type hint for docs | Poommetee Ketson |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |