Age | Commit message (Collapse) | Author |
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Negative density is used to subtract fog from the rest of the world.
The visible range in the slider was reduced to [-8; 8] as FogVolume
density should generally not exceed 8.0 (it can introduce aliasing).
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"less" should be used for quantity, rather than "lesser".
Existing scripts that use `or_lesser` in `_get_property_list()`
will need to be updated to account for this change.
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Happy new year to the wonderful Godot community!
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Co-authored-by: Brian Semrau <brian.semrau@gmail.com>
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