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path: root/scene/resources/dynamic_font.h
AgeCommit message (Expand)Author
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-19Make dynamic font oversampling fully dynamic.Juan Linietsky
2017-12-19Added font oversampling supportJuan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Cache DynamicFont resource for Androidvolzhs
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-08-02DynamicFont caches now accounts for texture flagsZher Huei Lee
2016-08-02Added extra spacing support for DynamicFontZher Huei Lee
2016-08-02Added texture mipmaps and filtering to DynamicFontZher Huei Lee
2016-06-22Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...Juan Linietsky
2016-06-18DynamicFontData can be built-in (will still link to a ttf though), closes #4600Juan Linietsky
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-05-30changed font system to use fallbacksJuan Linietsky
2016-05-29Finalized DynamicFont implementationJuan Linietsky
2016-05-01Support for dynamic fonts (TTF)Juan Linietsky