Age | Commit message (Expand) | Author |
2017-04-27 | Add new editor and default theme (WIP) | Daniel J. Ramirez |
2017-04-20 | Merge pull request #8376 from RayKoopa/fix_stylebox_expand_margin | Rémi Verschelde |
2017-04-13 | Respect the expand margin for StyleBoTextures again. | Ray Koopa |
2017-04-12 | Fix editor style box for ToolButton | volzhs |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky |
2017-03-31 | Fixed WindowDialog not aligning properly | Robert Hernandez |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-01 | Added functionality for resizable dialogs. | Ray Koopa |
2017-02-28 | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq |
2017-02-27 | Add disabled tabs | Ray Koopa |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-14 | Finish renaming *Frame GUI classes to *Rect | Rémi Verschelde |
2017-01-04 | Merge pull request #7431 from MarianoGnu/gles3 | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-19 | Reused Button styleboxes for ButtonArray | Zher Huei Lee |
2016-11-06 | Made background and symbol color follow the color API | Paulb23 |
2016-11-01 | style: Various other PEP8 fixes in Python files | Rémi Verschelde |
2016-11-01 | style: Fix PEP8 blank lines issues in Python files | Rémi Verschelde |
2016-11-01 | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde |
2016-11-01 | style: Start applying PEP8 to Python files, indentation issues | Rémi Verschelde |
2016-10-19 | Fix Color Picker | Mariano Suligoy |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-10-10 | Fix #5959, contrasting texture for toggled button | Pawel Kowal |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-09-17 | Add scrolling to Tree control in Drag and Drop mode | Pawel Kowal |
2016-09-13 | -Added VeryLowDPI and MidDPI modes to Godot editor. | Juan Linietsky |
2016-09-02 | -Added focus to comment node | Juan Linietsky |
2016-08-25 | More visual script work | Juan Linietsky |
2016-08-23 | prettier connections for graph edit | Juan Linietsky |
2016-08-08 | Some new icons for visual script and graphs | Daniel J. Ramirez |
2016-08-06 | Likely with bugs and with some features are missing, as well as profiler supp... | Juan Linietsky |
2016-08-04 | Concluded base visual scripting! can edit but not run though. | Juan Linietsky |
2016-08-02 | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky |
2016-07-18 | Property convert images to RGBA before applying hq2x, fixes #5168 | Juan Linietsky |
2016-07-12 | Added block caret to TextEdit | Paulb23 |
2016-07-11 | Removed duplicate color | Paulb23 |
2016-07-11 | Expose colors to theme | Paulb23 |
2016-06-25 | Merge pull request #5397 from djrm/gizmos_fix | Rémi Verschelde |
2016-06-24 | Added high resolution icons for the Gizmos, fixes #1638 | Daniel J. Ramirez |
2016-06-24 | Merge pull request #5386 from Paulb23/code_completion_color_theme | Rémi Verschelde |
2016-06-24 | Exposed code completion colors to the text edit theme | Paulb23 |
2016-06-22 | Fixed iCCp chunk in pngs | J08nY |
2016-06-21 | Added code completion existing color setting | Paulb23 |
2016-06-21 | Added code completion selected color setting | Paulb23 |
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde |
2016-06-17 | fixes compilation error on visual studio, closes #5249 | Juan Linietsky |