Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-08 | Perfect FreeType-based outlines for DynamicFonts | Ruslan Mustakov | |
- Implement outlines based on FreeType Stroker API. This allows artifact-free results, similar to what you will see in Web or any text editing tools. Outline is a part of DynamicFont rather than Label, because outlines have to be baked into the font's atlas. Font has a default outline_color and a Label can specify font_outline_modulator that will be multiplied with the Font's color to get the final result. - draw_char now has to be called twice to fully render a text - first with p_outline == true for each character and then with p_outline == false for each character. - Number of draw-calls is reduced from 5 to 2 per outlined character. - Overall cleanup of DynamicFont code, extracted duplicated code pieces into separate methods. - The change is backward-compatible - Labels still have outline properties that work exactly as they worked before. Closes #16279. | |||
2018-04-12 | Implement font shadows for RichTextLabel | Markus Törnqvist | |
2018-03-27 | Add radio-button-looking entries to PopupMenu | Pedro J. Estébanez | |
They work exactly the same as current checkbox-decorated items, but in order to preserve compatibility, separate methods are used, like `add_radio_check_item()`. The other option would have been to add a new parameter at the end of `add_check_item()` and the like, but that would have forced callers to provide the defaults manually. `is_item_checkable()`, `is_item_checked()` and `set_item_checked()` are used regardless the item is set to look as check box or radio button. Keeping check in the name adds an additional clue about these facts. Closes #13055. | |||
2018-01-11 | set a better initial size to TextEdit nodes | Paul Joannon | |
Address #15163 | |||
2018-01-04 | Merge pull request #15186 from GodotExplorer/default-theme | Rémi Verschelde | |
Fix errors with custom theme and custom font in project settings. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-30 | Fix errors with custom default theme and custom fonts. | geequlim | |
2017-12-11 | Fix CheckBox minimum size | volzhs | |
2017-12-11 | Fix CheckButton minimum size | volzhs | |
2017-12-07 | Changed current line draw order and added code folding color | Paulb23 | |
2017-12-06 | Merge pull request #13409 from YeldhamDev/textedit_disabled | Rémi Verschelde | |
Add disabled theme to TextEdit | |||
2017-12-06 | Fix missing stylebox for LinkButton's hover states | Waldson Patrício | |
2017-12-02 | Fixed FileDialog's "parent folder" button not having a texture. | Michael Alexsander Silva Dias | |
2017-12-01 | Add disabled theme to TextEdit. | Michael Alexsander Silva Dias | |
2017-11-24 | Fix style error with MenuButton in default theme | geequlim | |
2017-11-15 | Remove obsolete ButtonArray theming | Rémi Verschelde | |
ButtonArrays have been removed in 3.0. [ci skip] | |||
2017-10-13 | Added and improved some missing icons, plus some other visual fixes. | Daniel J. Ramirez | |
2017-10-11 | Added grabber_area to default_theme sliders. Fixes #11261 | hickop | |
2017-09-28 | Several visual improvements. | Daniel J. Ramirez | |
Added proper label sizing Improved text editor status bar Fixed some issues with ItemList and also some style fixes Added background to color picker samples (the mrcdk fix) Fixed slider ticks. Added VS breakpoint and error styleboxes. | |||
2017-09-18 | Add some options and reorganize the 2D editor menus. Makes available forced ↵ | Gilles Roudiere | |
snapping. | |||
2017-09-06 | rtl uses styleBoxEmpty as defualt | toger5 | |
2017-09-04 | Merge pull request #10901 from toger5/script_background_cleanup | Rémi Verschelde | |
StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685 | |||
2017-09-02 | Unified script panel backgrounds. | toger5 | |
- simplefied it with using the new rtl. - removed ("ScriptPanel", "EditorStyles") for since rtl now can be used - unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated. | |||
2017-09-01 | Fix files header | Poommetee Ketson | |
2017-08-31 | changed-"HSlider" -> "VSlider" for focus style fixes #728 | toger5 | |
2017-08-31 | Merge pull request #10096 from toger5/label_stylebox | Rémi Verschelde | |
fixed Import LineEdit to label + label stylebox | |||
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-17 | fixed Import LineEdit to label + label stylebox | toger5 | |
- added a normal stylebox to label. default is StyleBoxEmpty - changed drawing so that it draws correct with styleboxes with margins - changed the LineEdit in the import to use a label with the lineEdit stylebox | |||
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg | |
Fixes #10244. | |||
2017-08-12 | Scroll bars now look different on press | kbake | |
2017-07-18 | Fix ColorPicker to use theme constants | Poommetee Ketson | |
2017-07-11 | Slider: add set/is_editable | Poommetee Ketson | |
2017-06-05 | Merge pull request #9038 from AlexHolly/rect2-rename-pos | Rémi Verschelde | |
renamed all Rect2.pos to Rect2.position | |||
2017-06-04 | Removed stupid right arrow to edit resource. Now simply click it.. | Juan Linietsky | |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly | |
2017-05-20 | Merge pull request #8631 from volzhs/editor-theme-custom | Rémi Verschelde | |
New customizable editor theme | |||
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | |
2017-05-09 | New customizable editor theme | volzhs | |
2017-05-03 | Revert "Add new editor and default theme (WIP)" | volzhs | |
This reverts commit f045efe007cffb87238ee519b7f33d710814ded7. | |||
2017-04-27 | Fix theme_data.h formatting via make_header.py | Rémi Verschelde | |
Should make clang-format happy. | |||
2017-04-27 | Add new editor and default theme (WIP) | Daniel J. Ramirez | |
2017-04-20 | Merge pull request #8376 from RayKoopa/fix_stylebox_expand_margin | Rémi Verschelde | |
Respect the expand margin for StyleBoxTextures again. | |||
2017-04-13 | Respect the expand margin for StyleBoTextures again. | Ray Koopa | |
2017-04-12 | Fix editor style box for ToolButton | volzhs | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky | |
2017-03-31 | Fixed WindowDialog not aligning properly | Robert Hernandez | |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde | |
From https://github.com/lucasdemarchi/codespell | |||
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-03-01 | Added functionality for resizable dialogs. | Ray Koopa | |