index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
resources
/
default_theme
/
theme_data.h
Age
Commit message (
Expand
)
Author
2016-03-04
-Work on addon editor plugin (disabled by default)
Juan Linietsky
2016-02-08
-Cleaned up GraphEdit, also fixes #3568
Juan Linietsky
2016-01-15
Add presets.
MarianoGNU
2016-01-15
Move shaders to default theme and add shader_override related methods to Cont...
MarianoGNU
2016-01-15
Add a visual editor to color picker.
MarianoGNU
2015-12-29
Add tab close icon to the default theme
Ignacio Etcheverry
2015-12-26
Added reload icon to FileDialog's default theme
Ignacio Etcheverry
2015-11-13
-better integration of ndee's theme
Juan Linietsky
2015-10-20
-work in progress implementation of NDEE's theme It's NOT DONE YET
Juan Linietsky
2015-08-29
Edit default values. WARNING!!!
Mariano Javier Suligoy
2015-07-19
Select and move multiple nodes at once
Mariano Javier Suligoy
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-13
some editor window changes
Juan Linietsky
2015-05-24
Replace color phases with color ramp for Particles2D.
Biliogadafr
2015-03-01
Add CheckBox control with theme edition and radio icon avaible.
Mariano Javier Suligoy
2015-01-15
fix background alpha in dropdown arrows
Ralf Hölzemer
2015-01-15
More Theme fixes
Ralf Hölzemer
2015-01-15
Fix visual glitch in Progressbar
Ralf Hölzemer
2015-01-15
New iteration of the theme
Ralf Hölzemer
2015-01-15
New neutral default theme
Ralf Hölzemer
2015-01-03
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2014-12-21
-ability to set default textures in shader (needed for visual shader editing)
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky