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path: root/scene/resources/default_theme/theme_data.h
AgeCommit message (Collapse)Author
2015-11-13-better integration of ndee's themeJuan Linietsky
2015-10-20-work in progress implementation of NDEE's theme It's NOT DONE YETJuan Linietsky
2015-08-29Edit default values. WARNING!!!Mariano Javier Suligoy
Do not merge these changes, default values are not compiled into shaders yet!
2015-07-19Select and move multiple nodes at onceMariano Javier Suligoy
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
-ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene
2015-06-13some editor window changesJuan Linietsky
-ability to make dock position configurable, and it gets saved -editor starts maximized default
2015-05-24Replace color phases with color ramp for Particles2D.Biliogadafr
2015-03-01Add CheckBox control with theme edition and radio icon avaible.Mariano Javier Suligoy
2015-01-15fix background alpha in dropdown arrowsRalf Hölzemer
2015-01-15More Theme fixesRalf Hölzemer
- some color tweaks - many margin fixes - overall nicer look Conflicts: scene/resources/default_theme/default_theme.cpp
2015-01-15Fix visual glitch in ProgressbarRalf Hölzemer
2015-01-15New iteration of the themeRalf Hölzemer
- try to implement ndee's mockup from the forum - new color palette - get rid of most gradients probably needs some more tweaks
2015-01-15New neutral default themeRalf Hölzemer
- desaturated UI elements to grey - desaturated all near-white icons to grey - changed some hardcoded colors
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-12-21-ability to set default textures in shader (needed for visual shader editing)Juan Linietsky
-work in progress new graph system (will replace current one) -crash fix in s3m loader (out of bounds acess) -fixed vbox overriding of separation (fixes empty line between section tabs)
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky