Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-28 | Several visual improvements. | Daniel J. Ramirez | |
Added proper label sizing Improved text editor status bar Fixed some issues with ItemList and also some style fixes Added background to color picker samples (the mrcdk fix) Fixed slider ticks. Added VS breakpoint and error styleboxes. | |||
2017-09-18 | Add some options and reorganize the 2D editor menus. Makes available forced ↵ | Gilles Roudiere | |
snapping. | |||
2017-08-12 | Scroll bars now look different on press | kbake | |
2017-07-11 | Slider: add set/is_editable | Poommetee Ketson | |
2017-05-09 | New customizable editor theme | volzhs | |
2017-05-03 | Revert "Add new editor and default theme (WIP)" | volzhs | |
This reverts commit f045efe007cffb87238ee519b7f33d710814ded7. | |||
2017-04-27 | Fix theme_data.h formatting via make_header.py | Rémi Verschelde | |
Should make clang-format happy. | |||
2017-04-27 | Add new editor and default theme (WIP) | Daniel J. Ramirez | |
2017-02-27 | Add disabled tabs | Ray Koopa | |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky | |
2016-10-19 | Fix Color Picker | Mariano Suligoy | |
Replace shaders with procedurally generated controls | |||
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky | |
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working | |||
2016-09-02 | -Added focus to comment node | Juan Linietsky | |
-Make comment node not grab focus on main area | |||
2016-08-25 | More visual script work | Juan Linietsky | |
-Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts | |||
2016-08-23 | prettier connections for graph edit | Juan Linietsky | |
2016-08-08 | Some new icons for visual script and graphs | Daniel J. Ramirez | |
2016-08-06 | Likely with bugs and with some features are missing, as well as profiler ↵ | Juan Linietsky | |
support, but VisualScript should be more or less done! | |||
2016-08-04 | Concluded base visual scripting! can edit but not run though. | Juan Linietsky | |
2016-08-02 | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky | |
2016-06-22 | Fixed iCCp chunk in pngs | J08nY | |
neccesary for libpng 1.6.27 to work silently | |||
2016-06-17 | -added missing .inc files | Juan Linietsky | |
-Made it possible to change the editor theme -Added two options to theme editor plugin to create empty template themes and editor themes -Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme | |||
2016-06-14 | Added some theme icons and its sources | Daniel J. Ramirez | |
2016-03-04 | -Work on addon editor plugin (disabled by default) | Juan Linietsky | |
-New HTTPRequest node, to make HTTP requests simpler. | |||
2016-02-08 | -Cleaned up GraphEdit, also fixes #3568 | Juan Linietsky | |
2016-01-15 | Add presets. | MarianoGNU | |
Also fix some bugs. Fix a crash and a minor bug | |||
2016-01-15 | Move shaders to default theme and add shader_override related methods to ↵ | MarianoGNU | |
Control class | |||
2016-01-15 | Add a visual editor to color picker. | MarianoGNU | |
2015-12-29 | Add tab close icon to the default theme | Ignacio Etcheverry | |
2015-12-26 | Added reload icon to FileDialog's default theme | Ignacio Etcheverry | |
2015-11-13 | -better integration of ndee's theme | Juan Linietsky | |
2015-10-20 | -work in progress implementation of NDEE's theme It's NOT DONE YET | Juan Linietsky | |
2015-08-29 | Edit default values. WARNING!!! | Mariano Javier Suligoy | |
Do not merge these changes, default values are not compiled into shaders yet! | |||
2015-07-19 | Select and move multiple nodes at once | Mariano Javier Suligoy | |
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | |
-ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene | |||
2015-06-13 | some editor window changes | Juan Linietsky | |
-ability to make dock position configurable, and it gets saved -editor starts maximized default | |||
2015-05-24 | Replace color phases with color ramp for Particles2D. | Biliogadafr | |
2015-03-01 | Add CheckBox control with theme edition and radio icon avaible. | Mariano Javier Suligoy | |
2015-01-15 | fix background alpha in dropdown arrows | Ralf Hölzemer | |
2015-01-15 | More Theme fixes | Ralf Hölzemer | |
- some color tweaks - many margin fixes - overall nicer look Conflicts: scene/resources/default_theme/default_theme.cpp | |||
2015-01-15 | Fix visual glitch in Progressbar | Ralf Hölzemer | |
2015-01-15 | New iteration of the theme | Ralf Hölzemer | |
- try to implement ndee's mockup from the forum - new color palette - get rid of most gradients probably needs some more tweaks | |||
2015-01-15 | New neutral default theme | Ralf Hölzemer | |
- desaturated UI elements to grey - desaturated all near-white icons to grey - changed some hardcoded colors | |||
2015-01-03 | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | |
2014-12-21 | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky | |
-work in progress new graph system (will replace current one) -crash fix in s3m loader (out of bounds acess) -fixed vbox overriding of separation (fixes empty line between section tabs) | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |