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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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scene
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resources
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default_theme
/
default_theme.h
Age
Commit message (
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Author
2022-04-25
Add MSDF and mipmap generation project settings for the default font
Hugo Locurcio
2022-03-11
Add options to embolden and transform font outlines to simulate bold and ital...
bruvzg
2022-02-12
Add sub-pixel glyph positioning support.
bruvzg
2022-01-19
Improve the default project theme
Hugo Locurcio
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-07-13
Add header theme type variations to labels
kobewi
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-01
Fix files header
Poommetee Ketson
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-09-13
-Added VeryLowDPI and MidDPI modes to Godot editor.
Juan Linietsky
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-16
It is now possible to set a default custom theme, whether you want a hidpi de...
Juan Linietsky
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky