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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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default_theme
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default_theme.cpp
Age
Commit message (
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Author
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
2016-04-28
move Font to BitmapFont
Juan Linietsky
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-03-04
-Work on addon editor plugin (disabled by default)
Juan Linietsky
2016-02-08
-Cleaned up GraphEdit, also fixes #3568
Juan Linietsky
2016-02-02
-make animationplayer thinner, also toolbuttons too. fixes #3526
Juan Linietsky
2016-01-15
Add presets.
MarianoGNU
2016-01-15
Move shaders to default theme and add shader_override related methods to Cont...
MarianoGNU
2016-01-15
Add a visual editor to color picker.
MarianoGNU
2016-01-06
Merge pull request #3159 from neikeq/tab_close_icon
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-29
Add tab close icon to the default theme
Ignacio Etcheverry
2015-12-26
Merge pull request #3140 from neikeq/fix_refresh_icon
Juan Linietsky
2015-12-26
Added reload icon to FileDialog's default theme
Ignacio Etcheverry
2015-12-26
-Added table support to RichTextLabel
reduz
2015-12-14
-implement arrows on tabs, when too many tabs are present, fixes #2806
Juan Linietsky
2015-11-18
Merge pull request #2709 from eska014/fix-default-menubutton-styleboxes
Juan Linietsky
2015-11-18
Merge pull request #2639 from MarianoGnu/origin
Juan Linietsky
2015-11-18
-Fixed default theme a little
Juan Linietsky
2015-11-17
-Merged Script and Help tabs
Juan Linietsky
2015-11-13
-better integration of ndee's theme
Juan Linietsky
2015-11-01
Add default focus StyleBox to MenuButton
eska
2015-10-20
-work in progress implementation of NDEE's theme It's NOT DONE YET
Juan Linietsky
2015-10-19
Fix ButtonGroup broken layout
MarianoGNU
2015-08-30
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-29
Edit default values. WARNING!!!
Mariano Javier Suligoy
2015-08-29
-display/emulate_touchscreen now really emulates a touchscreen
Juan Linietsky
2015-08-03
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-07-26
QOL, script buttons in scene tabs
Juan Linietsky
2015-07-20
Fix tab indent
Mariano Javier Suligoy
2015-07-19
Select and move multiple nodes at once
Mariano Javier Suligoy
2015-06-13
some editor window changes
Juan Linietsky
2015-06-08
grid container supports separate h and v spacing
Juan Linietsky
2015-06-06
new file dialog!
Juan Linietsky
2015-05-31
work in progress, resource previews
Juan Linietsky
2015-04-21
-Many fixes and demo for RichTexLabel
Juan Linietsky
2015-03-01
Improve mechanism and fix radio icon rendering.
Mariano Javier Suligoy
2015-03-01
Add CheckBox control with theme edition and radio icon avaible.
Mariano Javier Suligoy
2015-01-15
Restore checkbutton margin to origin value, fixed issue in code search dialog
marynate
2015-01-15
Minor code formatting
marynate
2015-01-15
Tweak Button margins & small fix for ToolButton
Ralf Hölzemer
2015-01-15
Fixed the progressbar to only require 16px in height
Ralf Hölzemer
2015-01-15
Missing files and Tab changes
Ralf Hölzemer
2015-01-15
More Theme fixes
Ralf Hölzemer
2015-01-15
New iteration of the theme
Ralf Hölzemer
2015-01-15
New neutral default theme
Ralf Hölzemer
2015-01-03
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2014-12-21
-ability to set default textures in shader (needed for visual shader editing)
Juan Linietsky
2014-12-17
-added brace matching to go with the new code completion
Juan Linietsky
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