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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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default_theme
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default_theme.cpp
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Author
2017-06-05
Merge pull request #9038 from AlexHolly/rect2-rename-pos
Rémi Verschelde
2017-06-04
Removed stupid right arrow to edit resource. Now simply click it..
Juan Linietsky
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-05-20
Merge pull request #8631 from volzhs/editor-theme-custom
Rémi Verschelde
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-09
New customizable editor theme
volzhs
2017-05-03
Revert "Add new editor and default theme (WIP)"
volzhs
2017-04-27
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-04-20
Merge pull request #8376 from RayKoopa/fix_stylebox_expand_margin
Rémi Verschelde
2017-04-13
Respect the expand margin for StyleBoTextures again.
Ray Koopa
2017-04-12
Fix editor style box for ToolButton
volzhs
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-03-31
Fixed WindowDialog not aligning properly
Robert Hernandez
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-01
Added functionality for resizable dialogs.
Ray Koopa
2017-02-28
Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-27
Add disabled tabs
Ray Koopa
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
Finish renaming *Frame GUI classes to *Rect
Rémi Verschelde
2017-01-04
Merge pull request #7431 from MarianoGnu/gles3
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-19
Reused Button styleboxes for ButtonArray
Zher Huei Lee
2016-11-06
Made background and symbol color follow the color API
Paulb23
2016-10-19
Fix Color Picker
Mariano Suligoy
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-09-17
Add scrolling to Tree control in Drag and Drop mode
Pawel Kowal
2016-09-13
-Added VeryLowDPI and MidDPI modes to Godot editor.
Juan Linietsky
2016-09-02
-Added focus to comment node
Juan Linietsky
2016-08-25
More visual script work
Juan Linietsky
2016-08-23
prettier connections for graph edit
Juan Linietsky
2016-08-06
Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-04
Concluded base visual scripting! can edit but not run though.
Juan Linietsky
2016-08-02
WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-07-18
Property convert images to RGBA before applying hq2x, fixes #5168
Juan Linietsky
2016-07-12
Added block caret to TextEdit
Paulb23
2016-07-11
Removed duplicate color
Paulb23
2016-07-11
Expose colors to theme
Paulb23
2016-06-24
Exposed code completion colors to the text edit theme
Paulb23
2016-06-21
Added code completion existing color setting
Paulb23
2016-06-21
Added code completion selected color setting
Paulb23
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-16
It is now possible to set a default custom theme, whether you want a hidpi de...
Juan Linietsky
2016-06-15
Adds the ability to draw parent-children relationship lines in scene tree editor
UgisBrekis
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-24
Fixed caret color not changing though properties
Paulb23
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-13
Merge pull request #4096 from neikeq/pr-margin-cont-imp
Juan Linietsky
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
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