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path: root/scene/resources/curve.h
AgeCommit message (Expand)Author
2022-11-12Refactor Curv3D and PathFollow3DYaohua Xiong
2022-11-01Move rotation sampling from Path2D to Curve2DYaohua Xiong
2022-08-30Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`Hugo Locurcio
2022-06-23Fix Curve{2D,3D} notifying property list changedRaul Santos
2022-06-22Fixed dragging curve pointsVitika9
2022-05-17Expose Curve points in the inspectorRaul Santos
2022-05-17Implement `mark_dirty` in Curve2D and Curve3DRaul Santos
2022-05-16Regression: Fix Curve2D/Curve3D bakingHendrik Brucker
2022-05-16Replace most uses of Map by HashMapreduz
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-30Improve Curve with const and real_tAaron Franke
2021-08-21Curve2D/Curve3D: exact linear interpolationJihyun Yu
2021-08-09Some work on double supportAaron Franke
2021-04-30Implement Particle Trailsreduz
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-21Curve: Prevent forcing 1.0 min value to 0.99Rémi Verschelde
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-06Support for CPU based particles, which aids compatibility with OpenGL ES 2.0Juan Linietsky
2018-05-20Up vector implementation and OrientedPathFollow.danilo2205
2018-05-01Added methods get_closest_point and get_closest_offset to both Curve2D and Cu...danilo2205
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-07-19Add object type hint for docsPoommetee Ketson
2017-06-28Fix curve saving, refined undo/redoMarc Gilleron
2017-06-26Curve featuresMarc Gilleron
2017-06-24Added Curve resourceMarc Gilleron
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-03Curve2D/3D: Add clear_points method.Andreas Haas
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-07-062D Animation ImprovementsJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky