Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-15 | Fixed curve baking, now always start at origin point | Hearto Lazor | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-04-30 | -some cleanups | Juan Linietsky | |
-added tesselation function to curve and curve2d | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-01-16 | remove useless code | quabug | |
2015-01-16 | fix bug | quabug | |
running into infinite loop if distance between two adjacent points in curve are too short. | |||
2015-01-06 | fixes CurveXD::interpolatef() | UsernameIsAReservedWord | |
fixes Curve2D::interpolatef() and Curve3D::interpolatef() methods | |||
2014-07-06 | 2D Animation Improvements | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=--=-=-= -Ability to set 2D nodes as bones -Abity to set 2D nodes as IK chains -2D IK Solver -Improvements in the UI for adding keyframes (separate loc,rot,scale buttons) | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |