Age | Commit message (Expand) | Author |
2021-08-19 | Fix capsule height/radius setters with linked properties | PouleyKetchoupp |
2021-08-11 | Improve CapsuleShape2D size clamping | kobewi |
2021-08-11 | Make radius & height in CapsuleShape2D independent | Tomasz Chabora |
2021-02-25 | Added option in project settings to draw Shape2D outlines | PouleyKetchoupp |
2021-02-20 | Draw an outline for 2D debug collision shapes | Hugo Locurcio |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-01-09 | Use Math_TAU and deg2rad/rad2deg in more places and optimize code | Aaron Franke |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-05-27 | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | Prevent CapsuleShape2D height from being less than zero. | Marcel Admiraal |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-10 | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-03 | Merge pull request #15093 from poke1024/canvas-editor-select | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-27 | More exact picking for canvas editor | Bernhard Liebl |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-09 | Reworked how servers preallocate RIDs, should fix #10970 | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |