Age | Commit message (Collapse) | Author | |
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2021-08-16 | Add a comment at the top of generated shaders | Hugo Locurcio | |
This comment is useful to determine the origin of ShaderMaterials converted from built-in material types (such as CanvasItemMaterial or StandardMaterial3D). The Godot version is also included in case the shader needs to be regenerated with a newer engine version. | |||
2021-08-13 | Fix some unnecessary includes | Aaron Franke | |