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path: root/scene/resources/camera_attributes.cpp
AgeCommit message (Collapse)Author
2022-11-25Fix inspector not showing name for LabelSettings.fontHaoyu Qiu
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
This allows light sources to be specified in physical light units in addition to the regular energy multiplier. In order to avoid loss of precision at high values, brightness values are premultiplied by an exposure normalization value. In support of Physical Light Units this PR also renames CameraEffects to CameraAttributes.