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path: root/scene/resources/bit_mask.h
AgeCommit message (Expand)Author
2018-02-21Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky
2018-01-06Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-05-17Fix two typos from previous commitRémi Verschelde
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-05Bitmask import pluginSaracen
2016-01-03-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an...Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky