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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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audio_stream_sample.h
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Author
2021-08-27
Require AudioStream::mix to return the number of frames successfully mixed
Ellen Poe
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-10
Add override keywords.
Marcel Admiraal
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-01-26
doc: Complete documentation for VideoStreams
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-03-12
AudioStreamSample: Don't crash when writing to file fails
merumelu
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-28
Add backward looping support to AudioStreamSample (wav files)
MrCdK
2018-07-26
Audio Recording module
Gustav Lund
2018-01-22
Expose audio streams get_length()
MrCdK
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-23
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-06-28
Reworked translation system
Juan Linietsky
2017-06-15
Rename Godot-specific resource extensions
George Marques
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-02-02
wav file importing!
Juan Linietsky