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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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audio_stream_sample.cpp
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Author
2018-01-22
Expose audio streams get_length()
MrCdK
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-12
-Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart
Juan Linietsky
2017-10-09
Fix data alignment issues in get_data() in AudioStreamSample
hungrymonkey
2017-09-23
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-07-15
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-06-28
Reworked translation system
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-02
wav file importing!
Juan Linietsky