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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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audio_stream_sample.cpp
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Author
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-09
implement ping-pong loop in animation
Tokage
2021-09-07
Add polyphony to Audio Stream Player nodes
Ellen Poe
2021-08-27
Require AudioStream::mix to return the number of frames successfully mixed
Ellen Poe
2021-08-07
Invert how `global_rate_scale` value works, and rename it to `playback_speed_...
Michael Alexsander
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-04
Fix WAV resources ignoring the AudioServer's 'global_rate_scale' value
Michael Alexsander
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Remove the audio memory allocator, use regular one instead.
Juan Linietsky
2020-03-14
Fix divison by zero issue
Ev1lbl0w
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-01-26
doc: Complete documentation for VideoStreams
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-20
Fix some overflows and unitialized variables
Rafał Mikrut
2019-07-16
Fix invalid write in AudioStreamSample::save_to_wav
Bojidar Marinov
2019-03-12
AudioStreamSample: Don't crash when writing to file fails
merumelu
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-28
Add backward looping support to AudioStreamSample (wav files)
MrCdK
2018-09-27
Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-26
AudioStreamSample can now be saved to a WAV file
Gustav Lund
2018-07-26
Audio Recording module
Gustav Lund
2018-05-01
Fully exposes data variable on AudioStreamSample/AudioStreamOGGVorbis...
Zumo
2018-01-22
Expose audio streams get_length()
MrCdK
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-12
-Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart
Juan Linietsky
2017-10-09
Fix data alignment issues in get_data() in AudioStreamSample
hungrymonkey
2017-09-23
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-07-15
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-06-28
Reworked translation system
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
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