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path: root/scene/resources/animation.h
AgeCommit message (Expand)Author
2017-12-07ability to keep user tracks when importing animations, closes #12801Juan Linietsky
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-06-15Rename Godot-specific resource extensionsGeorge Marques
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-09Add clamp and wrap loop modes for animation tracks.Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-26Revert "Added toggle for loop interpolation based on adolson's code"Rémi Verschelde
2016-06-20-Added options for scene import plugin to keep materials and user-added track...Juan Linietsky
2016-06-19Merge pull request #4724 from Cybolic/optional-loop-interpolationRémi Verschelde
2016-06-19-Added trigger mode to tracks, useful for properties that work as triggers, s...Juan Linietsky
2016-05-20Added toggle for loop interpolation based on adolson's codeChristian Dannie Storgaard
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-06-30-some changes by okamJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-123D Import Import & UDPJuan Linietsky
2014-10-03Huge Amount of BugFixJuan Linietsky
2014-08-01Small Issues & MaintenanceJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky