Age | Commit message (Expand) | Author |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-01 | Fix out of bound array access caused by unassigned variable | Rafał Mikrut |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu |
2019-07-10 | Use reference to constant in functions | qarmin |
2019-05-31 | Add track_set_key_time() to Animation | Tomasz Chabora |
2019-05-27 | Make animation editor change tracks positions instead of swapping them | Michael Alexsander Silva Dias |
2019-04-04 | Small fixes to static analyzer bugs | qarmin |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-09 | Add feature to disable animation tracks | Ray Koopa |
2017-12-07 | ability to keep user tracks when importing animations, closes #12801 | Juan Linietsky |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-06-15 | Rename Godot-specific resource extensions | George Marques |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-09 | Add clamp and wrap loop modes for animation tracks. | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-06-26 | Revert "Added toggle for loop interpolation based on adolson's code" | Rémi Verschelde |
2016-06-20 | -Added options for scene import plugin to keep materials and user-added track... | Juan Linietsky |
2016-06-19 | Merge pull request #4724 from Cybolic/optional-loop-interpolation | Rémi Verschelde |
2016-06-19 | -Added trigger mode to tracks, useful for properties that work as triggers, s... | Juan Linietsky |
2016-05-20 | Added toggle for loop interpolation based on adolson's code | Christian Dannie Storgaard |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-06-30 | -some changes by okam | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-12 | 3D Import Import & UDP | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-08-01 | Small Issues & Maintenance | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |