Age | Commit message (Expand) | Author |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-12-22 | Add inspector plugin for key time edit & Change find key argument | Silc Renew |
2022-12-02 | Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/Player | Silc Renew |
2022-12-01 | Refactor process of animation to retrive keys more exactly | Silc Renew |
2022-11-22 | Refactor process of AnimationTree for end of animation | Silc Renew |
2022-09-18 | Changed the rest definition of SkeletonProfileHumanoid thumb | Silc Renew |
2022-09-15 | Move some methods to Animation from Variant for refactoring | Silc Renew |
2022-08-27 | Add optimization for Animation::ValueTrack | Silc Renew |
2022-08-27 | Add linear/cubic angle interpolation to Animation interpolation type | Silc Renew |
2022-08-26 | Make Cubic to CubicInTime and reduce items in the track intrp type | Silc Renew |
2022-08-23 | Merge pull request #64647 from TokageItLab/auto-tangent | Rémi Verschelde |
2022-08-23 | Add bezier preset and refactor bezier editor | Silc Renew |
2022-08-22 | Merge pull request #64132 from TokageItLab/fix-optimizer | Rémi Verschelde |
2022-08-19 | Make `cubic_interpolate()` consider key time in animation | Silc Renew |
2022-08-09 | improve animation track optimizer algorithm | Silc Renew |
2022-07-31 | Make `Animation::track_insert_key` return key index | Zae |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde |
2022-05-03 | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-11-16 | Make bezier handle type a property of keyframes, update interface | Nathan Lovato |
2021-11-03 | reimplement ping-pong | Silc 'Tokage' Renew |
2021-10-25 | Merge pull request #54050 from reduz/animation-compression | Rémi Verschelde |
2021-10-23 | Fixed animation insertion in SkeletonEditor | Silc 'Tokage' Renew |
2021-10-21 | Implement Animation Compression | reduz |
2021-10-16 | Implement Animation Blend Shape Tracks | reduz |
2021-10-12 | Remove animation 3D transform track, replace by loc/rot/scale tracks. | reduz |
2021-10-11 | Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ... | Juan Linietsky |
2021-10-09 | implement ping-pong loop in animation | Tokage |
2021-08-24 | Calculate proper animation length. | K. S. Ernest (iFire) Lee |
2021-08-09 | Some work on double support | Aaron Franke |
2021-08-09 | Use doubles for time in animation code | Aaron Franke |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-03 | Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D | Aaron Franke |
2021-03-02 | Fix Animation tracks disabled by default | Rémi Verschelde |
2021-02-11 | Improve resource load cache | reduz |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-20 | Add animation reset track feature | Pedro J. Estébanez |
2020-12-14 | Rename Animation::track_remove_key_at_position to track_remove_key_at_time | Marcel Admiraal |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-01 | Fix out of bound array access caused by unassigned variable | Rafał Mikrut |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu |
2019-07-10 | Use reference to constant in functions | qarmin |
2019-05-31 | Add track_set_key_time() to Animation | Tomasz Chabora |
2019-05-27 | Make animation editor change tracks positions instead of swapping them | Michael Alexsander Silva Dias |