Age | Commit message (Expand) | Author |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-09 | Add clamp and wrap loop modes for animation tracks. | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-07-08 | Remove unused variables (fourth pass) + dead code | Rémi Verschelde |
2016-06-26 | Revert "Added toggle for loop interpolation based on adolson's code" | Rémi Verschelde |
2016-06-21 | Animation: Fix property loop_interpolation | J08nY |
2016-06-20 | -Added options for scene import plugin to keep materials and user-added track... | Juan Linietsky |
2016-06-19 | Replace 'or'/'and' keywords | George Marques |
2016-06-19 | Merge pull request #4724 from Cybolic/optional-loop-interpolation | Rémi Verschelde |
2016-06-19 | -Added trigger mode to tracks, useful for properties that work as triggers, s... | Juan Linietsky |
2016-05-20 | Added toggle for loop interpolation based on adolson's code | Christian Dannie Storgaard |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-06-30 | -some changes by okam | Juan Linietsky |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-05-02 | Fixed some items caught in cppcheck | Nathan Warden |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-12 | 3D Import Import & UDP | Juan Linietsky |
2014-11-02 | Bug Fixes | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-08-01 | Small Issues & Maintenance | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |