Age | Commit message (Expand) | Author |
2019-02-14 | -Fixes to undo redo to avoid crash, closes #24251 | Juan Linietsky |
2019-01-18 | Fix capture interpolation mode in Animation, closes #24015 | Juan Linietsky |
2019-01-16 | Appease some CppCheck warns for files in the "scene" directory | Michael Alexsander Silva Dias |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-10 | Fixed floating point issue in find() of animation. | DualMatrix |
2018-10-04 | fix enum cast warnings on clang | karroffel |
2018-09-13 | Merge pull request #21982 from luzpaz/misc-typos | Rémi Verschelde |
2018-09-12 | Misc. typos | luz.paz |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-14 | fix issue with bezier tracks using incorrect duration for interpolating values | Luke Miller |
2018-06-30 | Minor changes to the AnimationPlayer editor. | Michael Alexsander Silva Dias |
2018-06-29 | Small fixes | Juan Linietsky |
2018-06-08 | Avoid animation length from ever being completely, fixes #19420 | Juan Linietsky |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky |
2018-02-01 | Fix inconsistencies and typos in argument names | Paolo Perkovic |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-09 | Add feature to disable animation tracks | Ray Koopa |
2017-12-07 | ability to keep user tracks when importing animations, closes #12801 | Juan Linietsky |
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn |
2017-10-15 | Fix animation before first key | Pedro J. Estébanez |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-04-24 | Merge pull request #8277 from tagcup/math_checks | Rémi Verschelde |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | Added various functions basic math classes. Also enabled math checks only for... | Ferenc Arn |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-09 | Add clamp and wrap loop modes for animation tracks. | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-07-08 | Remove unused variables (fourth pass) + dead code | Rémi Verschelde |
2016-06-26 | Revert "Added toggle for loop interpolation based on adolson's code" | Rémi Verschelde |
2016-06-21 | Animation: Fix property loop_interpolation | J08nY |
2016-06-20 | -Added options for scene import plugin to keep materials and user-added track... | Juan Linietsky |
2016-06-19 | Replace 'or'/'and' keywords | George Marques |
2016-06-19 | Merge pull request #4724 from Cybolic/optional-loop-interpolation | Rémi Verschelde |
2016-06-19 | -Added trigger mode to tracks, useful for properties that work as triggers, s... | Juan Linietsky |