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path: root/scene/resources/animation.cpp
AgeCommit message (Expand)Author
2019-04-05Replace a few #if/#elif with #ifdef and "#elif defined"Ignacio Etcheverry
2019-04-03Fix: Keep custom tracks option now keeps animation loop property and value tr...Angeloss
2019-03-03Fix style issues from recent commitsRémi Verschelde
2019-03-02Fixed a case of broken loop due to wrapping on the edge, closes #25245Juan Linietsky
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-14-Fixes to undo redo to avoid crash, closes #24251Juan Linietsky
2019-01-18Fix capture interpolation mode in Animation, closes #24015Juan Linietsky
2019-01-16Appease some CppCheck warns for files in the "scene" directoryMichael Alexsander Silva Dias
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-10Fixed floating point issue in find() of animation.DualMatrix
2018-10-04fix enum cast warnings on clangkarroffel
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-14fix issue with bezier tracks using incorrect duration for interpolating valuesLuke Miller
2018-06-30Minor changes to the AnimationPlayer editor.Michael Alexsander Silva Dias
2018-06-29Small fixesJuan Linietsky
2018-06-08Avoid animation length from ever being completely, fixes #19420Juan Linietsky
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-02-01Fix inconsistencies and typos in argument namesPaolo Perkovic
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-09Add feature to disable animation tracksRay Koopa
2017-12-07ability to keep user tracks when importing animations, closes #12801Juan Linietsky
2017-11-17Rename Rect3 to AABB.Ferenc Arn
2017-10-15Fix animation before first keyPedro J. Estébanez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-06-09renamed all Rect3.pos to Rect3.positionalexholly
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-04-24Merge pull request #8277 from tagcup/math_checksRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06Added various functions basic math classes. Also enabled math checks only for...Ferenc Arn
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-09Add clamp and wrap loop modes for animation tracks.Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
2016-06-26Revert "Added toggle for loop interpolation based on adolson's code"Rémi Verschelde